" We fought then for the same reason we fight now, for freedom for the right to pick our own destiny in this galaxy!"
The Detinus Republic is one of the original affiliations introduced when the game started. Unlike other human affiliations it was not a sub affiliation of the Imperials. The following is a brief look at there history (Original extended version found at www.spacious.com).
Despair, hopelessness and envy
slowly turn into hatred and the colony Detinus, partly a penal
colony where many political dissidents and inconvenient intellectuals
are held, goes into open rebellion against the Stellar Empire.
The Stellar empire is unable to keep the empire together and is
forced to enlist the help of the FET cartel. The next few years
sees a bit war with most of the rebellious colonys being retaken
but not Detinus. In an attempt to subdue the ongoing uprising
by force, a mighty IMP warfleet sets course for the colony. Weeks
of orbital bombardment followed by a ground assault reduce the
colony site to rubble and scorched earth. Only after sifting through
the ruins for some time do the Imperial troops find that they
have conquered a deserted colony: The Detinus people had evacuated
it prior to the Imperial assault and left for the uncharted peripheries
to find a new home. After their exodus from the part of the Stellar
Empire that is now known as the Inner Empire, the Detinus refugees
discover the Capellan system and the Capellan periphery beyond
it. Detinus Republic colonies are set up in the area, including
the DTR crown colony Detinus. The DTR people remained vigilant.
Over time, they evolved into superior space pilots and combat
tacticians. They are home aboard their starships as much as they
are at their colonies. When IMP explorer forces reach the Capellan
periphery many years later, they encounter a Detinus Republic
that has a decisive edge over them in all aspects of space faring
and especially space combat. Due to changes within the empire
the two sides did not fight.
The arrival of an entirely new alien species the Flagritz caused
a major upheaval. They prompted an alliance between the DTR and
the other human affiliations. An official cease-fire is agreed
upon for the first time since the rebellion on Detinus 62 years
earlier.
It is a bitter irony that it would once again be the FET to ruin
this fragile alliance. A few days after the cease fire agreement
the DTR colony Blackvoid is ambushed and taken in a FET ground
assault. Back stabbed by its supposed allies, the DTR leadership
unwisely attempts to force the FGZ and the IMP against each other.
The FGZ are given coordinates of Imperial colonies in the Capellan
periphery. Unfortunately the FGZ cannot be fooled and in turn
capitalize on the human in-fighting. After a half-hearted offensive
they retreat into the Inferno system and leave the human nations
to fight each other. With the most immediate threat gone, the
weakened DTR is almost destroyed by the human alliance. Even though
Detinus cannot be taken by Imperial forces, the loss of other
colonies puts the DTR in a desperate situation. Only the chance
discovery of an unstable wormhole to the Darkfold systems allows
the remainder of the DTR to abandon Detinus, their crown colony,
and flee deeper into uncharted space for the second time in 51
years. Here, they encounter various human affiliations who have
built another human nation in support of the Emperor's half brother
Samuel whom they believe to be the true heir to the throne. As
enemies of the Empire the DTR are welcome in the Darkfold periphery
and enter a formal alliance with the Confederacy (CNF) and its
sub-affiliations. A new capital is built named New Tate. With
their navy almost destroyed they have to rely on the CNF for protection
while they begin the slow process of rebuilding. During this time,
DTR ships contribute to confederate exploration missions throughout
the Darkfold periphery. The Yank system is discovered to connect
the Capellan and Darkfold peripheries, opening a new front between
the expansion zones of both the Empire and the Confederacy. In
cooperation with CNF, the skillful DTR technicians have designed
the Frigate class starship from blueprints taken from the IMP.
Soon the Skill and space faring experience of the DTR lead to
the development of an improved warship version of the Frigate,
the venerable DTR Nebulon class attack cruiser, arguably the best
human warship design and perfectly suited to the elusive fighting
style of the newly created DTR Stellar Armada.
in 196 there is major conflict around the Alien Artifact a huge
ship discovered in which the DTR support the Confederate forces
on the scene. Also that year the DNA merges with the Detinus Republic.
Towards the end of the year, the Arachnid system is discovered
and claimed by the Confederacy. The DTR try to get the system
as there new home but talks fail and relations start to deteriorate
over this matter. When two new star systems, Venice and T.Tauri,
are discovered beyond Arachnid by the DTR, they are immediately
claimed and in an unparalleled logistical masterpiece, the whole
Detinus Republic including all of its colonial assets is relocated
into the newfound systems, effectively removing the DTR presence
from the Darkfold periphery.
With a small area of space to call home, the Detinus Republic
goes through yet another reorganization. A Constitution is passed
by the Senate and laws are finalized. An extensive building program
is initiated to consolidate DTR control over their home systems
and through strong efforts and excellent planning the Detinus
Republic quickly gains a production base matching or surpassing
that of most other governments in the peripheries, human or alien.
By the end of 197 the Detinus Republic has completely recovered
from the Flagritz war and once again boasts a considerable warfleet
with cutting edge technology and superior combat tactics.
The last three years the Republic has seen a lot of action. At
the start of 198 the CNF and DTR ban each other from there territory
and narrowly avoiding war. The DTR decided that there is safety
in numbers and helps form the 3D alliance with the Dominion and
the Dewiek Elder Nation. This alliance brings immense benefit
to all involved parties in the form of technology exchange and
military cooperation between three strong nations. This brings
the republic into the Hexamon war in Acrux. DTR reinforcements
arrived just in tome for one of the largest battles which saw
the destruction of 2 of the 6 Titanic Living ships of the T'cath
destroyed. it also marks the destruction of the first DTR Nebulon
Lomumba. The war is lost but the DTR begin to setup in Noctrollis
close by ready for the next engagement. Closer to the DTR home
systems, skirmishes between the Flagritz and the Imperials prompt
a full-blown war. In the end, a large fleet of IMP and allied
vessels including a number of DOM Nebulons honoring a mutual defense
agreement lays siege to the large FGZ colony Fessin Holne. After
weeks of orbital bombardment and staggering losses on both sides
the colony finally falls and the Flagritz invasion grounds to
a halt. As 199 starts the turmoils of '98 continue. The Flagritz
presence in the Solo system is swiftly dealt with when the system's
strange magnetic properties undergo another change, suddenly allowing
the use of energy weapons. The Dominion and SMS (another Imperially
chartered enterprise) immediately engage FGZ assets. Even the
DTR becomes involved in the fighting when a defense force orbiting
the DOM colony High Meridian discovers and destroys two FGZ weapon
caches on the planetary surface. A ground assault on the DOM colony
is repulsed while Dominion troops in turn storm the Flagritz colony.
changes in the CNF lead to the previous banning to be lifted and
a neutral relation between them and the DTR Back in the Noctollis
Periphery the Hexamon have largely withdrawn from the Acrux system
and a small DEN offensive is enough to destroy or drive off their
remaining ships while their colonies are stormed by Dewiek troops.
With peace restored, the DTR is invited to colonize the area and
follows suit, including the takeover of the largest colony in
Acrux. As the end of 199 draws near the DOM and DEN go to war
with the CLN. Due to the nature of the war the DTR are not required
to get too involved as there allies are able to handle it themselves.
Having rebuilt our strength and secured our home systems, the Detinus Republic has grown into a considerable power. Due to cautious maneuvering and careful diplomacy we have managed to avoid large scale confrontations and remained somewhat aloof of war and destruction all around. We are still largely ignored and underestimated by others and are on friendly terms with most races and affiliations. It would appear that at this time, the DTR is ready for everything...
DTR Abilities:-
1) The DTR have a 20% bonus in space combat.
2) The DTR operate the Frigate 20/58/20 B.S. 1.7
3) The DTR operate the Nebulon 23/64/26 B.S. 1.5 It suffers half morale loss and enemy accuracy against it is reduced by 25%. it is limited to 500mu's in cargo. It is rated as one of the best dedicated warship.
If you are interested in the DTR contact:-
Nik Kelly: nik@spacious.com
Any comments please send to:- Flagritz@hotmail.com