Detinus Republic

" We fought then for the same reason we fight now, for freedom for the right to pick our own destiny in this galaxy!"

- Detinus citizen on the history of the republic

The Detinus Republic is one of the original affiliations introduced when the game started. Unlike other human affiliations it was not a sub affiliation of the Imperials. The following is a brief look at there history (Original extended version found at www.spacious.com).

Despair, hopelessness and envy slowly turn into hatred and the colony Detinus, partly a penal colony where many political dissidents and inconvenient intellectuals are held, goes into open rebellion against the Stellar Empire. The Stellar empire is unable to keep the empire together and is forced to enlist the help of the FET cartel. The next few years sees a bit war with most of the rebellious colonys being retaken but not Detinus. In an attempt to subdue the ongoing uprising by force, a mighty IMP warfleet sets course for the colony. Weeks of orbital bombardment followed by a ground assault reduce the colony site to rubble and scorched earth. Only after sifting through the ruins for some time do the Imperial troops find that they have conquered a deserted colony: The Detinus people had evacuated it prior to the Imperial assault and left for the uncharted peripheries to find a new home. After their exodus from the part of the Stellar Empire that is now known as the Inner Empire, the Detinus refugees discover the Capellan system and the Capellan periphery beyond it. Detinus Republic colonies are set up in the area, including the DTR crown colony Detinus. The DTR people remained vigilant. Over time, they evolved into superior space pilots and combat tacticians. They are home aboard their starships as much as they are at their colonies. When IMP explorer forces reach the Capellan periphery many years later, they encounter a Detinus Republic that has a decisive edge over them in all aspects of space faring and especially space combat. Due to changes within the empire the two sides did not fight.
The arrival of an entirely new alien species the Flagritz caused a major upheaval. They prompted an alliance between the DTR and the other human affiliations. An official cease-fire is agreed upon for the first time since the rebellion on Detinus 62 years earlier.
It is a bitter irony that it would once again be the FET to ruin this fragile alliance. A few days after the cease fire agreement the DTR colony Blackvoid is ambushed and taken in a FET ground assault. Back stabbed by its supposed allies, the DTR leadership unwisely attempts to force the FGZ and the IMP against each other. The FGZ are given coordinates of Imperial colonies in the Capellan periphery. Unfortunately the FGZ cannot be fooled and in turn capitalize on the human in-fighting. After a half-hearted offensive they retreat into the Inferno system and leave the human nations to fight each other. With the most immediate threat gone, the weakened DTR is almost destroyed by the human alliance. Even though Detinus cannot be taken by Imperial forces, the loss of other colonies puts the DTR in a desperate situation. Only the chance discovery of an unstable wormhole to the Darkfold systems allows the remainder of the DTR to abandon Detinus, their crown colony, and flee deeper into uncharted space for the second time in 51 years. Here, they encounter various human affiliations who have built another human nation in support of the Emperor's half brother Samuel whom they believe to be the true heir to the throne. As enemies of the Empire the DTR are welcome in the Darkfold periphery and enter a formal alliance with the Confederacy (CNF) and its sub-affiliations. A new capital is built named New Tate. With their navy almost destroyed they have to rely on the CNF for protection while they begin the slow process of rebuilding. During this time, DTR ships contribute to confederate exploration missions throughout the Darkfold periphery. The Yank system is discovered to connect the Capellan and Darkfold peripheries, opening a new front between the expansion zones of both the Empire and the Confederacy. In cooperation with CNF, the skillful DTR technicians have designed the Frigate class starship from blueprints taken from the IMP. Soon the Skill and space faring experience of the DTR lead to the development of an improved warship version of the Frigate, the venerable DTR Nebulon class attack cruiser, arguably the best human warship design and perfectly suited to the elusive fighting style of the newly created DTR Stellar Armada.
in 196 there is major conflict around the Alien Artifact a huge ship discovered in which the DTR support the Confederate forces on the scene. Also that year the DNA merges with the Detinus Republic. Towards the end of the year, the Arachnid system is discovered and claimed by the Confederacy. The DTR try to get the system as there new home but talks fail and relations start to deteriorate over this matter. When two new star systems, Venice and T.Tauri, are discovered beyond Arachnid by the DTR, they are immediately claimed and in an unparalleled logistical masterpiece, the whole Detinus Republic including all of its colonial assets is relocated into the newfound systems, effectively removing the DTR presence from the Darkfold periphery.
With a small area of space to call home, the Detinus Republic goes through yet another reorganization. A Constitution is passed by the Senate and laws are finalized. An extensive building program is initiated to consolidate DTR control over their home systems and through strong efforts and excellent planning the Detinus Republic quickly gains a production base matching or surpassing that of most other governments in the peripheries, human or alien. By the end of 197 the Detinus Republic has completely recovered from the Flagritz war and once again boasts a considerable warfleet with cutting edge technology and superior combat tactics.
The last three years the Republic has seen a lot of action. At the start of 198 the CNF and DTR ban each other from there territory and narrowly avoiding war. The DTR decided that there is safety in numbers and helps form the 3D alliance with the Dominion and the Dewiek Elder Nation. This alliance brings immense benefit to all involved parties in the form of technology exchange and military cooperation between three strong nations. This brings the republic into the Hexamon war in Acrux. DTR reinforcements arrived just in tome for one of the largest battles which saw the destruction of 2 of the 6 Titanic Living ships of the T'cath destroyed. it also marks the destruction of the first DTR Nebulon Lomumba. The war is lost but the DTR begin to setup in Noctrollis close by ready for the next engagement. Closer to the DTR home systems, skirmishes between the Flagritz and the Imperials prompt a full-blown war. In the end, a large fleet of IMP and allied vessels including a number of DOM Nebulons honoring a mutual defense agreement lays siege to the large FGZ colony Fessin Holne. After weeks of orbital bombardment and staggering losses on both sides the colony finally falls and the Flagritz invasion grounds to a halt. As 199 starts the turmoils of '98 continue. The Flagritz presence in the Solo system is swiftly dealt with when the system's strange magnetic properties undergo another change, suddenly allowing the use of energy weapons. The Dominion and SMS (another Imperially chartered enterprise) immediately engage FGZ assets. Even the DTR becomes involved in the fighting when a defense force orbiting the DOM colony High Meridian discovers and destroys two FGZ weapon caches on the planetary surface. A ground assault on the DOM colony is repulsed while Dominion troops in turn storm the Flagritz colony. changes in the CNF lead to the previous banning to be lifted and a neutral relation between them and the DTR Back in the Noctollis Periphery the Hexamon have largely withdrawn from the Acrux system and a small DEN offensive is enough to destroy or drive off their remaining ships while their colonies are stormed by Dewiek troops. With peace restored, the DTR is invited to colonize the area and follows suit, including the takeover of the largest colony in Acrux. As the end of 199 draws near the DOM and DEN go to war with the CLN. Due to the nature of the war the DTR are not required to get too involved as there allies are able to handle it themselves.

Having rebuilt our strength and secured our home systems, the Detinus Republic has grown into a considerable power. Due to cautious maneuvering and careful diplomacy we have managed to avoid large scale confrontations and remained somewhat aloof of war and destruction all around. We are still largely ignored and underestimated by others and are on friendly terms with most races and affiliations. It would appear that at this time, the DTR is ready for everything...

DTR Abilities:-

1) The DTR have a 20% bonus in space combat.

2) The DTR operate the Frigate 20/58/20 B.S. 1.7

3) The DTR operate the Nebulon 23/64/26 B.S. 1.5 It suffers half morale loss and enemy accuracy against it is reduced by 25%. it is limited to 500mu's in cargo. It is rated as one of the best dedicated warship.

 

If you are interested in the DTR contact:-

Nik Kelly: nik@spacious.com

 

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